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ABOUT TSA FRISKY:

In TSA Frisky, you are a TSA agent with the daunting task of surviving your shift. Manage lines, luggage, and leisure, to keep from blacking out on the job. Survive your shifts to earn promotions and upgrades to become the TSA's most effective employee.

In the exciting world of this VR game, I had the creative task of bringing the virtual landscapes to life. My role involved crafting background props that were strategically set-dressed to enrich the game's map. I focused on creating low poly 3D models, each infused with color-assigned materials. This approach was not only more efficient but also offered greater modularity compared to using high-resolution matte painted backgrounds. It was a fascinating challenge to balance aesthetic appeal with technical efficiency, contributing to an immersive and visually engaging VR experience.

Articles:

     

 

     

 

      TASKS

  • I developed a kit of modular, low-poly props using Maya, designed to align with the established style of the project. These props were created specifically to enrich the backgrounds of various levels within the experience, adding depth and detail to each scene.

Softwares used:

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Out There Entertainment: 3D Artist

RELEASED: V.1 DECEMBER 2017 - V.2 MAY 2018

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